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TOKYO-RIVALS

TOKYO RIVALS // CITY SIGNAL

Fighter Profiles, Journals and Avatar Collections: Tokyo Rivals

See how Tokyo Rivals fighter identity, journals, avatar collections and privacy fit into the social browser RPG.

Public alphaCreate a fighter

Your fighter has a public-facing identity inside the game

Players can build a fighter profile, keep journal entries and organize avatar artwork and collections. These systems are made for expression and community browsing after sign-in; this search release does not publish player profile data to search engines.

Collections and optional hosted artwork

Tokyo Rivals supports avatar collection presentation and optional hosted collector artwork. Current portrait limits remain tied to the existing Free, Supporter, Premium, Rival Crew and permanent Founder options; the game interface shows the current allowance before upload.

Privacy stays separate from discovery

Public search pages explain the feature without exposing private journals, collection files, account details, invitation trees or message histories. A player profile is game content, not an automatic search landing page.

Return to the discovery hub or read the player manual.